1. Our "Design"
  2. Message
  3. Organization
  4. Collaboration
  5. Design Innovation Consortium
  6. Brochure
  7. Design School Fund

Our "Design"

The global society is seeking solutions for complex problems regarding global warming, disasters, energy, food, and population. In this leading program, we propose Collaborative Graduate Program in Design to develop specialists capable of designing social systems and architectures in collaboration with experts from various fields. To achieve this goal, we will apply basic research in informatics and engineering to develop a novel design methodology for solving the pressing complex problems in the global society. With this methodology, we educate experts in Cyber (such as informatics) and Physical (such as engineering) fields to develop their problem finding / solving skills in collaboration with experts in management, psychology, and arts. In short, studying “design” as a common language between different fields, we develop experts who are capable of changing our society. We call such experts “+ shaped people,” meaning outstanding experts who can collaborate with others beyond the boundaries of expertise, in contrast to “T shaped people,” meaning generalists with broad general knowledge. Cultivation of such“+ shaped” human resource is the goal of this program.


In order to develop such talent, our graduate program is organized by the collaboration among five specialized disciplines: informatics, mechanical engineering, architecture, management, and psychology. More specifically, courses on design in each discipline will be provided as domain design courses for education based on each area of expertise. On the other hand, cross-disciplinary courses on design theory and design methods are provided as general design courses for education beyond the boundaries of expertise. Two types of training courses will be conducted: field-based learning (FBL) and problem-based learning (PBL). In these training courses, not only the students in this program but also business people and students in other majors, such as science and humanities, will also participate. In our graduate program, students are encouraged to take courses in second area of expertise, as well as leadership training courses named overseas internships (individually) and field internships (in a group), in order to develop talent with a broad view and creativity. Finally, students are required to participate in leading research projects to address big social challenges through industry-academia -government-public-citizen collaboration, and to complete their PhD theses, which require deep expertise and a broad view, under a supervision of a multidisciplinary advisory committee.

In this graduate program, the concept of design means to create a specification of an object, manifested by an agent, intended to accomplish goals, in a particular environment, using a set of primitive components, satisfying a set of requirements, subject to constraints*1. In our context, an object does not merely mean a product, but rather a system or architecture of society. If environments, objectives, constraints, and requirements can be formalized, basic theories of informatics and engineering should make a significant contribution. Also, mathematical approach is effective to model and optimize the present society, where various kinds of activities are networked. In order to humans and communities as a subject of design, however, it is necessary to learn from the experiences of mechanical engineering and architecture, which have led design from study of structure into study of environment. Moreover, it is essential to promote collaboration with other fields: management, which has influence on social system creation, psychology, which evaluates and improves social acceptability of artifacts, and art, which contributes to the visualization of designed artifacts. The advantage of this program is that Kyoto University Graduate Schools of Informatics, Engineering, Education, Management, and Kyoto City University of Arts has been unified to establish design as an academic discipline.

With a goal to promote education through between industry-academia -government-public-citizen collaboration, we start the Design Innovation Center, which will be a hub for Kyoto University’s three campuses (Yoshida, Katsura, Uji) and Kyoto City University of Arts, and visualize our graduate program. Furthermore, we open a future center with open innovation function in order to connect social problems and demands to education and research in universities. The Design Innovation Center will be managed by industry-academia-government-public-citizens collaboration and will always make leading research projects, field-based learning (FBL) and problem-based learning (PBL) open to society. We call whole activities of Collaborative Graduate School in Design open to society “Kyoto University Design School.” From this Design School, we announce our approach to always conduct this graduate program together with society.

*1 Paul Ralph and Yair Wand: A proposal for a Formal Definition of the Design Concept,Sauder School of Business University of British Columbia, 2009.

Introduction to Kyoto University Design School (PDF)


こうした人材を、ジェネラリストを意味する「T字型人材(T-shaped people)」と対比させ、専門領域を超えて協働できる突出した専門家という意味を込めて「十字型人材(+-shaped people)」と呼び、本プログラムにより養成すべき人材像とします。

こうした人材を育てるために、5つの専門領域(情報学、機械工学、建築学、経営学、心理学)の協力によってデザイン学の学位プログラムを構成します。具体的には、各領域でデザインに関わる科目(デザイン学領域科目)を揃え、専門に根差した教育を行うと共に、領域横断的なデザイン理論とデザイン手法に関わる科目(デザイン学共通科目)によって、専門領域を超えた教育を行います。また、本プログラムの学生のみならず、社会人、理工学・人文社会科学系学生が参加する問題発見型学習(FBL: Field-Based Learning)や問題解決型学習(PBL:Problem-Based Learning)を実施します。




*1 Paul Ralph and Yair Wand: A proposal for a Formal Definition of the Design Concept,Sauder School of Business University of British Columbia, 2009.

京都大学デザインスクールのご紹介 (PDF)

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